r/helldivers2 • u/AceOneBreezy • 0m ago
Inquiry Can We Get A Mission On A Blanet?!
Planet orbiting a Black Hole, like on Interstellar
r/helldivers2 • u/AceOneBreezy • 0m ago
Planet orbiting a Black Hole, like on Interstellar
r/helldivers2 • u/Temporary_Cancel9529 • 6m ago
Now we have to get 150,000,000 out of 100,000,000 so far. And squids is now 32,000,000 out of 27,000,000 so far.
So after squids we should focus on bugs so we can beat this. 👍
r/helldivers2 • u/Golden-ennard • 25m ago
"Let's use every last drop"
r/helldivers2 • u/Malu1997 • 39m ago
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r/helldivers2 • u/Im_a_hamburger • 48m ago
r/helldivers2 • u/Synthesized_Mountain • 1h ago
I've recently started playing (currently at almost 30h) and while I absolutely love the gameplay and the community, the grind to get any meaningful progress into warbonds has completely diminished any joy to keep playing. The super credits are not the problem, I can decide whether I wanna spend a few hours more at work and get it directly, or if I want to grind it out through whichever means there are.
The medals on the other hand. The fastest way at the moment is either D10 which is quite a step up for a new player or to run circles for POI on trivial. Neither of those is engaging. On D10 I have the feeling I'm gimping my team due to missing loadout variants and trivial is yeah...trivial.
In those 30h I spent 20h actually playing the game (ard. D6-7) which I really enjoyed and got ard. half a warbond. The other 10h I spent farming trivial which got me abt. 1/3 of a warbond. I fully understand that there's stuff that speeds this up (warp pack, sprint booster, etc.) but having to grind stuff to be able to grind stuff just adds a layer of annoyance.
I don't mind the sample grind, nor the weapon xp for attachments, or any of that, because I can get meaningful progress by playing the game however I like. But spending another 200-300ish hours to somehow catch up in warbonds is not it.
r/helldivers2 • u/Expensive-Society-91 • 1h ago
off the dome of things i think would be cool:
Incendiary sniper
A bow (maybe bomb bow?)
a supply stratagem thats a cannon (just like the founding fathers intended)
A katana (idk i think its cool)
A gun that shoots ricochet rounds
An offensive stratagem that teleports enemies and players off the map or a different location for a few seconds
A car that can transform into an exosuit
a grenade shaped like a nuke (idc how strong it is, I just think its a cool visual to be chucking a nuke)
A fish melee weapon (funny)
EDIT just thought of some more:
An offensive stratagem that could send an empty eagle or smthn equivalent to crash into the location (funny)
A catapult supply stratagem that can throw attached explosives or players at immense speed without killing them or kill them but it deals alot of damage
A gun with very low base damage but can endlessly (or has a high cealing) stack a damage increase for each hit landed but loses a stack for each miss
A sound weapon that can maybe stun and or push back enemies with low armor
A lightsaber
An actual working rubiks cube and if you solve it, it kills everything on the map including you and your teammates, but it only has one use (funny)
A super earth standard (like the flag) that rains down orbital strikes around you as you wave it
A limited use grappling hook support weapon or pistol (every game is better with a grappling hook)
r/helldivers2 • u/Ram91501 • 1h ago
r/helldivers2 • u/dnemonicterrier • 2h ago
r/helldivers2 • u/Minimax_101 • 2h ago
Every time I play Helldivers 2 it crashes my PC. Usually I get to the drop pod cinematic then both my monitors shut off and I need to restart my PC, sometime I can play for a couple minutes then the same thing happens.
I’m currently at work and will be for the next week and don’t have access to my PC specs, but it’s high end, I at least remember that I have a 4090 and a top end AMD CPU. I can play any game on max settings without losing frames. My drivers are up to date as well.
The last time I played my friends and I figured out that if I turned my resolution down from 3440x1440 the game would run without crash for a while longer, but it would still crash my PC. But I had to play with a stretched out aspect ratio and it wasn’t as enjoyable.
Does anyone know what’s going on and how I might be able to fix it? If it makes a difference I have the version of the game that isn’t 100+gb downloaded.
r/helldivers2 • u/FitSomewhere3845 • 2h ago
I don’t care if you apologize beforehand, you can go fuck yourself
This has been my PSA
r/helldivers2 • u/Conscy • 3h ago
r/helldivers2 • u/Naul_696 • 3h ago
r/helldivers2 • u/JPEG812 • 3h ago
I don't know if this is gonna happen divers. The projections are off because of the people who moved off squids for the SO, but I can't imagine it'll get to 100%. Still no reason to give up. Fight until the end.
Edit: prediction is sitting at 95 for bugs and 100 on squids right now
r/helldivers2 • u/Equivalent-Shower-39 • 3h ago
r/helldivers2 • u/Fun-Big-7458 • 3h ago
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This may be from overuse of stims
r/helldivers2 • u/Tarnished4Life-369 • 3h ago
r/helldivers2 • u/OldNickel23 • 4h ago
Perhaps it’s a stat thing, or just bad aim days, but when I use the armor from the first Liberty day, my aim feels way off. I was playing on Bellatrix yesterday, and I brought the new Liberator, the Verdict pistol, and the machine gun, and my aim just felt incredibly off, even when in prone.
For reference, I can usually take the head off a commisar or scav from a hundred meters away with an aimless Eruptor while in light armor, and standing up. This time however, even 1st person, scoped, and prone, only a quarter or so of my shots ever hit in medium armor.
Does anyone else have any similar experiences they can share, or possible solution?
r/helldivers2 • u/Slight-Nail-202 • 5h ago
Due to the Vote Snatchers having only two enemies, I decided to make a third boss-type enemy for the Vote Snatchers. This enemy fills the same role as the Cyborg's Vox Engine. I took a lot of inspiration from videogame bosses and other sci-fi media, such as the Nihilanth from Half-Life, the Moon Lord from Terraria and the Guild Navigator from Dune. And yes, this is supposed to replace the Illusionist, because Arrowhead won't add them.
In case the words in the image are too small to read here are the list of abilities below:
Telekinesis - Their main attack is manipulating nearby objects from the environment such as boulders, explosives and other Voteless to throw at the player. They can also push back the player if they get too close.
Eye beam - Their second attack is firing a laser from their third eye which targets the player.
Energy shield - They are equipped with an energy shield. If players break their shield, the Mind Warper would teleport to a random location. The shield cannot be brought back once it is broken.
Stratagem scrambling - Being in their presence can scramble stratagem codes, making it difficult to call down stratagems.
Regeneration - They have around 6,500 health and can regenerate from damage just like the Crusher.
Weakspots - Their third eye is their main weakspot. Shooting it with any light-pen weapon can take them out quickly. Shooting their levitation device with an anti-tank weapon can take them out as well.
r/helldivers2 • u/Otherwise_Gap_4170 • 5h ago
Is this the best rover/drone? I tried it on bugs lvl 10 with all fire build? Flamethrower/fire anti mines/Flamethrower sentry /fire Passive suit, and it did great! Also, I tried it on illuminati with a different load out, and it did great. Takes out heavey armor enemies. I typically dont use rovers/drones, but this was fun!
r/helldivers2 • u/Personman2008 • 6h ago
r/helldivers2 • u/lebluestopsign • 6h ago
Had this idea all of a sudden to make this jellyfish+Pinhead nightmare combo, and a compulsion to turn the Illuminate into the Qu