r/CubeWorld • • 7h ago

Question Pineapple tame

2 Upvotes

did anyone figure out what you can tame with a pineapple.


r/CubeWorld • • 9h ago

Nah why's the climbing AI routine of alpha mobs so silly 😭

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39 Upvotes

r/CubeWorld • • 23h ago

Finally being able to jump from the Starter Platform after 13 years is pure freedom.

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54 Upvotes

Something released that will/did change CubeWorld forever. Thank you, chris.


r/CubeWorld • • 1d ago

Playing Omega On Low-Spec PC

3 Upvotes

Hi everyone! I'm trying the Omega beta (v0.1.13) through the Wollay Launcher, but the game closes right on startup with this error:

Cube World Omega could not start.
Stage: Initializing Vulkan graphics and reserving GPU buffers
Reason: vkAllocateMemory (buffer): VK_ERROR_OUT_OF_DEVICE_MEMORY (-2); requested 584712192 bytes

My setup:
- GPU: NVIDIA GeForce GTX 750, 2 GB VRAM
- Driver 582.78 (Vulkan 1.4 works fine)
- CPU without AVX2
- Launcher settings: view range low, shadows off, bloom off, vsync off

What I found in the log:
- It fails while building the vertex buffer (about 0.54 GB), right after the index buffer had already taken about 0.82 GB.
- The log also prints "vertex buffer size: 2.66536 GB" and "index buffer size: 3.99805 GB". The second one matches "max storage buffer size", and both are bigger than my whole card. My guess is that the buffers are sized by the Vulkan limit and not by the available VRAM, but that's just my reading of the log, so I may be wrong.

Since the settings are already at their lowest, I can't lower anything else on my side.

Questions:
1. Is anyone else getting this error, especially on cards with 2 to 4 GB of VRAM?
2. Has anyone found a workaround (launch option, config file, anything)?
3. Does anyone know the minimum VRAM the Omega beta is meant to support?

I can share the full client-latest.log if it helps. Thanks!


r/CubeWorld • • 1d ago

First look at my cube world inspired voxel based rpg sandbox game here is the link to try it out Now at itch.io: https://meatslappgames.itch.io/domainquest

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0 Upvotes

r/CubeWorld • • 1d ago

Fan Project [Dione Project] Pets, mounts and animal breeding are finally here!

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0 Upvotes

When I first shared Dione Project here, a lot of you asked about pets and taming.

I actually added an early version in 0.1.0, but honestly, I wasn't happy with it. It felt more like interacting with menus than actually having animals in the world. And then, in 0.1.1, taming broke completely lol.

So for 0.2.0, I decided to redo the whole thing.

Now, instead of opening a menu to tame an animal, you can just hold out its favorite food. It'll notice you, walk over, and eat right from your hand. Some of the more dangerous creatures, like wolves, still need to be weakened before you can tame them.

You can bring up to three companions on your adventures, with different roles like fighting, guarding, healing, helping out, or being your mount.

And yes, you can pet them. Just press E :)

I also spent some time making mounts more interesting. You can gallop without worrying about stamina, ride capybaras across rivers, and even fly on thunderbirds, harpy eagles, and drakes.

The animals you don't take with you can stay around your home. They'll eat from troughs, produce things like eggs and wool, and even have babies. I also added farm animals to towns, along with dogs and cats that'll wander over to check you out.

It's a pretty big change from the first version, and I'm much happier with how it feels now.

A couple of things about 0.2.0:

Old 0.1.x worlds aren't compatible, so you'll need to start fresh.

Multiplayer servers and players all need to be on 0.2.0.

Linux support is finally here, alongside Windows, including dedicated servers for both.

On first launch, the game asks for your permission before sending anonymous gameplay statistics.

The game is still free on itch.io while I'm developing it: https://dronen1456.itch.io/dione-project

There's also a bunch of other stuff in this update, including a guided introduction for new players, forts and castles, and a new map. I wrote about all of it here: https://dioneworld.com/en/devlog/animals-redone

I'd love to hear what you guys think of the new system, especially if you played the earlier versions!


r/CubeWorld • • 1d ago

Cube World Omega on Mac

4 Upvotes

Hello~ I just recently got access to play Cube World Omega. Currently, I'm away at Uni and do not have my PC with me, only my MacBook. I was trying to look into UTM or Crossover to try to run Windows. I also know trying to get Vulkan compatibility can be tricky too. Does anyone have any tip/advice or even know how I may be able to try to play Omega on my MacBook?


r/CubeWorld • • 1d ago

Getting Access

6 Upvotes

All you have to do is email and create the account, right? I don't have to verify anything? (It's been a little over a week since I emailed) :(


r/CubeWorld • • 2d ago

Other Finally yayyyy

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125 Upvotes

r/CubeWorld • • 2d ago

I turned myself into a slime, Morty! (custom cwo character protocol testing)

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28 Upvotes

r/CubeWorld • • 3d ago

Cube World Omega ColorTest

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30 Upvotes

r/CubeWorld • • 3d ago

Other Could some Beta tester send a feedback for me ?

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14 Upvotes

Hey, could you guys send to Wollay a feedback about being able to remap the "Pet Whistle" and "Pet Riding" option to any controller button, since right now it's stuck on "Left Stick press"

Also about adding a Total Playtime Tracker, i've sent an email to [hello@wollay.com](mailto:hello@wollay.com) but i don't think he is gonna see it

Asked the community on Discord but without success

Thanks to the one willing to do it


r/CubeWorld • • 3d ago

stupid af cwo backrooms worldgen πŸ’€

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43 Upvotes

r/CubeWorld • • 3d ago

Alpha New mod manager for Cube World Alpha

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124 Upvotes

Features include:

- Being able to manage locally installed mods by changing configurations, disabling/enabling, updating and deleting all in game.

- Being able to download mods and modpacks from a central system

// This is still in development! Let me know what you do/don't like or a wanted feature


r/CubeWorld • • 3d ago

Wollay's What If...? βΈ» What if CubeWorld Omega had PlotMe? (Custom CWO TerrainGen Experiment)

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0 Upvotes

(or maybe some other CubeWorld Versions before it, which can actually be properly instrumented in such a way right now already - like Alpha & maybe Beta/Steam?)


r/CubeWorld • • 3d ago

Accidently fumbled the worldgen hard enough to create the entry to rock bottom xD

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147 Upvotes

r/CubeWorld • • 4d ago

Wollay Post Working on a character view showing all equipped items and stats. Also spirit cube effects! #cubeworld #cubeworldomega

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97 Upvotes

r/CubeWorld • • 4d ago

FYI Cube World Omega does Have Widget Tilt Settings

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65 Upvotes

Looks like Wollay is updating the game with minor patches almost daily which is great!

I recived access to the Beta last week, though I weas using the same Email address I used for my Picroma Account back in the Alpha days, unsure if that is why I had no trouble.


r/CubeWorld • • 5d ago

Managed to change World seed of cwo. Funfact: at seed 0, /spawn is underwater

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15 Upvotes

r/CubeWorld • • 5d ago

Discussion So what the hell is the cube world gamma situation and why

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82 Upvotes

So I found this video in the official discord and a post from 2 days ago about this cube world gamma

https://www.reddit.com/r/CubeWorld/comments/1xaiyxk/aether_pet_foods/?utm_source=app_first_navigation&mweb_loid=t2_2l889c16zn

The Reddit post mentions the "Ather" biome and the "Sepuff" mobs.

Fun fact: The sepuffs are a real mob in the Minecraft Ather dimension mod, so maybe that was the OP's inspiration, but if this is really just fake or a AI slop I think mods need to take measurements to avoid a fake or misleading cube world mod posts situation


r/CubeWorld • • 5d ago

Alpha I thought that was some insane dungeon I've never seen before.

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25 Upvotes

Just the lovely map generation.


r/CubeWorld • • 6d ago

Trap your enemies!

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39 Upvotes

Preview of scout's trap ability from cube world alpha plus


r/CubeWorld • • 6d ago

Are spirit/elemental cubes doing anything?

9 Upvotes

I am playing Omega, we get a bunch of various cubes from quests and chest. I added some to my axe, it's pretty, but does it do anything besides the aesthetics? Stats seem to stay the same.

Thanks!


r/CubeWorld • • 6d ago

Cube world omega beta access

1 Upvotes

Ive been trying to get beta access for the past week on 2 separate emails to no avail. I registered and verified on the website and sent wollay an email.

I will pay anyone who can help get me beta access ( serious )

Any tips as to how i can get beta access?


r/CubeWorld • • 7d ago

Does Omega have controller support? Has anyone tried on Steam Deck yet?

6 Upvotes

Curious whether anyone has attempted to get Omega running on their Steam Deck yet.