r/AgeofMythology • u/Tacklin • 9h ago
Retold Walls and Buildings melt like paper
After playing sever matches with my friends 3vs 3 Titan and trying different god compositions with varying degrees of success we realized one important difference with original AoM. The buildings and the walls, even the strongest ones, are being destroyed in seconds even without the use of siege.
To make matters worse it seems that the siege weapons of the Norse got some sort of durability buff. If they reach a fortress they destroy it in seconds even if you have infantry around them hitting them with everything you got.
In our latest game which we lost I realized that the japanese balista (don't remember the exact name since I don't play them) is basically a machine gun. When the Titan AI was attacking they were dealing insane amount of damage to the army and to the buildings.
My question is why? Is the game focused on offensive play only?
And as an after thought while typing my rant, is the game being optimized for 1vs1 only? Titans are also a lot weaker when compared to the original, they die easier, some minor gods are also less impactful in team games e.g. son of Osiris is always snipped by AI no matter what especially out in the open, good luck as an egyptian to make another 350 favor to summon him again.
