Everyone can consume media and play video games however they want, but I think people constantly confuse accepting a limitation with actually preferring it. The fact that something is good enough for someone doesn't mean everyone else should be expected to adopt the same standard.
Games running at 30 FPS because that's what a console can handle is a hardware limitation, just like watching a VHS movie on a CRT because that's the technology that was available at the time. You can absolutely enjoy it. I have. But being okay with it because it's your only option isn't the same thing as choosing it when better options are available.
The movie comparison is strange because movies being 24 FPS is an intentional creative decision. They're filmed, edited, and presented with that frame rate in mind. If you artificially increase the frame rate of a movie, you change how it looks and feels because you're deviating from the way the director intended the material to be presented. Games are different.
Unless a game has a deliberate software limitation or is specifically going for a cinematic or retro presentation, games are designed to respond to player input in real time. Higher frame rates make the experience more responsive and fluid. The fact that a game can be played at 30 FPS on a console doesn't mean it was intended to be played at 30 FPS. It was designed around hardware limitations.
Nobody would seriously argue that 720p is "enough" and therefore people shouldn't expect 1080p or 4K just because older hardware was perfectly fine. Standards change as technology improves. The same applies to FPS.
If you gave someone who says 30 FPS is perfectly fine the option to play an action game at 60, 90, 120 FPS or higher on otherwise identical hardware, how many do you think would voluntarily choose 30? People accepting 30 when it's the only practical option doesn't prove that they're satisfied with it. It just means they've adapted to the limitation.
I can and have enjoyed games at 30 FPS. I used to have a mid tier laptop where that was often my only option. I still had fun. But my standards changed as I got access to better hardware, and I have no interest in going back to those limitations.
That's fine if someone genuinely prefers 30 FPS. Play however you want. But I don't think people should turn their own tolerance for a limitation into an argument that everyone else should lower their standards too.
I'll play GTA VI at 30 FPS on PS5, just like I used to watch VHS movies on a tube TV. I'll enjoy it because that's the only option available. But the moment it gets a PC release, I'm ditching that 30 FPS and playing it on better hardware.
Anyone who has the option to have a better experience is going to have a hard time convincing me that they wouldn't do the same.