r/disabledgamers • u/Nice-Turn-5100 • 5h ago
[Accessibility] Requesting a "Clean Pause" mode for Witcher 3 so low-vision players can read subtitles
Hi CDPR Community Team, UI/UX Developers, and fellow players,
I’m writing this to bring attention to a crucial accessibility feature that would make a massive difference for visually impaired players like myself playing on PS5: an option to pause the game (during cutscenes or gameplay) without the pause menu covering the entire screen.
As a PS5 player with low vision, I rely heavily on reading subtitles and dialogue. Because I need extra time to comfortably read on-screen text, pausing the game is essential. However, when pausing The Witcher 3: Wild Hunt, the pause menu completely covers the screen, obscuring the subtitles and the scene that was active when the pause was initiated.
I initially postponed playing this masterpiece due to this limitation. With the game continuing to receive quality-of-life updates, I really hope this usability issue can be addressed.
One solution, for example, could be to add a UI / Accessibility option or toggle, such as:
"Clear Pause Screen / Hide UI on Pause" or a dedicated button prompt during pause (e.g., Press X to hide menu) that temporarily hides the pause menu interface to reveal the underlying scene and subtitles clearly.
It is a very important accessibility feature: It allows low vision players to pause during any dialogue or cutscene and read the text at their own pace without the menu blocking the view.
It would be non-intrusive: making it an optional setting or a toggle ensures that the default pause menu behavior remains unchanged for players who prefer it.
It could even have a broader impactt; It also benefits players who want to pause to read dialogue carefully or take clean screenshots.
A quick call to the Community:
If you agree that this feature would be a valuable accessibility addition—or if you simply want to support fellow gamers with low vision—please consider upvoting, commenting, or sharing this post to help give it more visibility. Every bit of support helps bring this to the attention of the community managers and dev team!
Thank you CDPR for your ongoing dedication to the game and for considering accessibility for all players!









