r/kickstarter • • Aug 01 '25

Announcements Rule Update: Self Promotion only allowed on Fridays moving forward!

100 Upvotes

Hi All,

To help keep the subreddit free of consistent self promotion we will be altering the self promotion rule, the new rules for self promotion posts are as follows:

- Self promotion posts are only permitted on Fridays

- You must use the 'Self Promotion' flair else the post will be removed and you may be banned.

- We will remove the 500 Karma requirement for posting links

- Your account will still need to be older than 30 days to post

- We will only accept self promotion posts for Kickstarter campaigns.

Thanks,

Mod team


r/kickstarter • • 3h ago

Question Are Reddit ads worth it for a tabletop Kickstarter campaign?

3 Upvotes

Hi everyone, new guy here. I'm not a first time yet still a very small-scale creator in tabletop games niche. For my latest project, I'm somewhat actively posting on Reddit (in thematic communities), and I can see it drives some pledges (more than Facebook groups or Discord). Is it worth it investing into Reddit paid ads? What's you experience?


r/kickstarter • • 1h ago

New panel reveal featuring “The Watchers”‼️.. 20 days left on Kickstarter‼️

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• Upvotes

Been getting a lot of love across my socials but man those love don’t seem to be converting into backers! 😭😆… I see people comment webtoon a lot. Almost as if they want it for free 🤷🏽‍♂️… but anywho!

If you’re interested in a blend of supernatural, biblical inspiration, science fiction, and superhero action- then help our Kickstarter campaign‼️

https://www.kickstarter.com/projects/war-comic/war-weapons-against-righteousness

Raphael, now a fallen angel 🪽 seeking redemption, is given one final chance by God: create four divine beings 🔴🟠🟢⚪️ capable of waging war against the Fallen and protecting humanity in order to prove himself worthy of returning to Heaven.

Artist & Creator: @Rico_J_Art (me)
Colorist: @Willsoaresart
W.A.R. Page: @War_comic


r/kickstarter • • 2h ago

Question How to make my kickstarter capaign seen by people

0 Upvotes

Hi everyone, i recently launched a kickstarter campaign about an abstract art exhibition but i don't know how to make people see it. i don't have an audience and i don't know where to post it to share it. Do you have any ideas? How do you share yours usually?


r/kickstarter • • 5h ago

Discussion PURESTONE tea/coffee project is a scam

1 Upvotes

Purestone (https://www.kickstarter.com/projects/342575159/purestone-the-dual-brew-alumina-ceramic-tea-and-coffee-set/comments) is a scam.

Creator has ghosted backers. This is not a project failing, but was a scam from the onset. Creator is in violation of Kickstarter's terms & conditions and Kickstarter refuses to do anything about it.

Also, project says based in Iowa, but actually based in Hong Kong.

All I know is to go to Amex to try and get my money back, but not confident.


r/kickstarter • • 13h ago

How do you convert Kickstarter followers into backers? 29 hours left and I'm a bit worried!

4 Upvotes

Hey everyone! I'm running a Kickstarter for a plush pigeon crossbody bag and matching little purse, and I've got just 29 hours left before the campaign ends. It's fully funded, but I still want to get that last minute boost. I've gained around 20 new followers overnight, so i'm wondering why so many people are following so close to the end and not pledging.

I'm looking for advice on converting followers into backers, especially during the final stretch!

Here are my stats:

Overall project followers

  • 144 followers
  • 19 converted into backers
  • 13% conversion rate

Pre-launch followers

  • 48 followers
  • 13 converted
  • 27% conversion rate

Post-launch followers

  • 96 followers
  • 6 converted
  • 6% conversion rate

I have 61 backers and currently 110% funded

It's interesting that my pre-launch followers have converted so much better than the people who followed after launch! I know some people follow projects just to keep an eye on them, but I was hoping more would back before the deadline. I know Kickstarter notifies people at the 48 hour mark (and 8 hour mark), but I didn't see any extra pledges around that time.

I sent out an update to just followers a few hours ago, but what else could I do?

I'm not expecting every follower to back, of course, but I'd love to make the most of the remaining time!


r/kickstarter • • 8h ago

👀 Something new is coming…

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0 Upvotes

We’re getting closer to the launch of our upcoming Ultimate TCG & Miniature Storage campaign on Gamefound.

Today we want to show you another short video presenting the system in more detail — including the storage boxes, card capacity and miniature transport options.

We’re still polishing the campaign, so this is also a good moment to tell us:

What would you like to see added or improved before launch?

🎥 Check out the new video below.

Follow the project here:
https://gamefound.com/en/projects/e-raptor/ultimate-tcg-and-miniature-storage?ref=creator_4-1810

More previews coming soon.

— e-Raptor Team


r/kickstarter • • 8h ago

👀 Something new is coming…

Enable HLS to view with audio, or disable this notification

0 Upvotes

We’re getting closer to the launch of our upcoming Ultimate TCG & Miniature Storage campaign on Gamefound.

Today we want to show you another short video presenting the system in more detail — including the storage boxes, card capacity and miniature transport options.

We’re still polishing the campaign, so this is also a good moment to tell us:

What would you like to see added or improved before launch?

🎥 Check out the new video below.

Follow the project here:
https://gamefound.com/en/projects/e-raptor/ultimate-tcg-and-miniature-storage?ref=creator_4-1810

More previews coming soon.

— e-Raptor Team


r/kickstarter • • 14h ago

How important is a video in 2026?

1 Upvotes

I have had one successful Kickstarter for a videogame project in 2022 that got funded by 484 backers.

I had a very unprofessional video made for that.

Now I want to come back to it and have a problem: I can't really show a lot of gameplay scenes and I don't have the budget for a professional video. So my question is: is having no video an absolute no-go for a returning creator?


r/kickstarter • • 14h ago

Setting up The Witcher: Path of Destiny with our new insert

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0 Upvotes

r/kickstarter • • 15h ago

First-time Kickstarter creator: what earns your trust?

0 Upvotes

What would convince you to back a card game from a first-time creator?


r/kickstarter • • 1d ago

Discussion Mid-Campaign update what we did and how we did it!

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16 Upvotes

Our Kickstarter campaign went live two weeks ago, we reached our goal in less than 3 hours, and we are now at 166% funded.

Since my last post, I have seen all of your questions and wanted to make a post answering the most frequent one with the person that was in charge of the marketing.

I hope this post helps you and feel free to comment. I'll be answering throughout the day.

When did you start your pre-campaign?

10 months before launch

How many followers did you have when launching the campaign? How did you get them?

Roughly 500 were from irl events that we attended, the other half from showcases impressions, ads and posts we published on our social media, and a few came from collabs with content creators.

We tried to post content every day on Twitter, Instagram, and TikTok with links to our page.

We also stayed away from big content creators since they have a more general audience and tried to focus on niche YouTubers, where, in our case, their content would be mainly, if not only, monster collectors/RPG.

Not only that, but we also made cross-promotions with other projects that could share an audience with us. We tried to connect with a lot of similar projects, but beware: Not everyone will be open to that, or maybe they just don't look at their mail too often. On average, if we sent 10-15 emails per week, we'd get 1 or 2 replies.

As to how to market to potential backers, we thought: "How do I make following the campaign attractive?" It shouldn’t feel like a favor they're doing, but rather like an opportunity for them to gain access to exclusive, limited-edition rewards while supporting the project throughout its development process. Show your rewards, talk about development, show progress, take people's feedback into aaccount and make them feel like they're part of the process, because they are!

How much did you spend on ads? Did you have an agency?

We have spent about 1400USD on Google and Meta ads, 600 during pre-campaign, and 800 on launch day (First 24hours).

We also worked with an agency called MGA (Make Good Art), which cost about 4000USD. They helped us review the Kickstarter page to see if the page was well put together, they advised us on how to set up meta ads, and so on.

What would you do differently?

We would change the type of content we posted at the beginning of the pre-campaign; we tried with a lot of generic content (speed paints, tutorials, and IRL videos) instead of showing the strong parts of our game and what makes it unique. In our case, what makes the game stand out it's the hand-drawn art, the beauty of the world and the wide variety of creatures.

Mid-campaign final thoughts

Kickstarter is a lot of work. At the beginning we thought we would go live after 2 months of pre-campaign, but we had to postpone launch a number of times. We didn't have that many follower and we weren't sure we could reach our goal. We had to spend a lot of time budgeting, looking for suppliers and spent quite a bit of money on prototypes for all the rewards. The game's development had to slow down due to a major part of the team having to create content for social media, exclusive campaign creatives and art and all sort of content for the Kickstarter page. We are a small studio and don’t have a lot of money, so we could not hire extra hands to do all that design and marketing. In our case the art director and the producer have been the ones in charge of most of the marketing, but we all had to do our part: Editing videos, preparing gameplay clips, gifs, looking for collaborators, mailing lists, talking to potential suppliers, etc.

It's been a month full of stress, with backers coming and going (remember that backers will withdraw their pledges during the campaign, and that's completely normal). For example past weekend while we were attending an event, a 3000USD backer withdrew their pledge. This set us back quite a bit from reaching our next stretch goal and naturally it was a discouraging blow for the team. We're happy to have reached our funding goal, but the journey has also been full of ups and downs.

I'd say running a crowdfunding campaign when you don't have many resources or a big budget requires a lot of hard work, time and mental resilience. You have to learn to celebrate the wins while staying prepared for setbacks, sometimes all within the same week or even hours.

Still we're pushing forward and we're doing our very best. It's been a long and hard journey but reaching our goal has made it all worthwhile and I'm personally grateful for everything we've achieved. We still have two more weeks to go, and we're giving it everything we've got!


r/kickstarter • • 1d ago

Timing of projects we love status?

3 Upvotes

I'm a newbie to Kickstarter, and I just launched my first project this morning. It's performed extremely well. We reached our goal of $12,000 in 54 minutes, and we're about to reach 200% of our goal less than 8 hours later. I am blown away, but I had a question about the Projects We Love status.

Does anybody have any insight into what else I can do to get that designation and how long that typically takes? Is there a certain time frame that it has to come within, or could that come anytime during the campaign?

Any insight from anyone who has actually launched a product and has received Projects We Love status would be greatly appreciated.


r/kickstarter • • 20h ago

Self-Promotion I wrote a children's book about a kid exploring a world made of candy — "A Random Story: Ray's Sweet Adventure" is live on Kickstarter

1 Upvotes

Hi, I’m Zsolt from Toronto, Canada. This is my first book, and honestly my first time doing anything like this.

*A Random Story: Ray's Sweet Adventure* is a picture book about a kid named Ray who journeys through a fantastical world of candy-filled adventures and the friends he makes along the way.

The artwork is by the talented Julia Miheeva. The money raised goes to Julia for the illustrations, printing the hardcovers, editing and layout. Every dollar is spoken for by the book itself.

We're at about 17% funded with three weeks to go, goal is CA$6,500 and Kickstarter is all-or-nothing, so if we don't hit the goal by November 18, the book doesn't get printed and everyone gets refunded.

Here's the campaign if you want a look:

https://www.kickstarter.com/projects/405071653/the-random-story-rays-sweet-adventure

Rewards start at CA$5 including Digital prints, Digital copy of book, Early Bird paperback, Early Bird Hardcover, Create a Candy Creature to go in book.

Plus the no-reward pledge option (from CA$1-whatever you’d like)

And a genuine question for anyone who's run a children's book campaign before: we're in the mid-campaign slump right now — what actually worked for you in the middle weeks? Happy to answer anything about the book or the campaign too.


r/kickstarter • • 16h ago

Discussion AI-powered UFO desktop ornament!

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0 Upvotes

AI-powered UFO desktop ornament!


r/kickstarter • • 1d ago

Question Need Help With Learning How to get Funding

1 Upvotes

How do you secure funding on Kickstarter? I’m trying to secure funds for my 2D animated short film and we need funds of $900 but have had little to no luck.


r/kickstarter • • 1d ago

How likely is the community to accept AI art on a Board Game?

0 Upvotes

Hello everyone,

I've created a board game that I plan to launch in 2027 on Kickstarter. Since I made it myself, I used AI to create the artwork just so I have something to prove my point.

While the game is in playtest phase and online made on TableTop Simulator, I've tried to search for an actual artist to collaborate with for the art.
After contacting over 20 artist, nobody wanted to work, some of them asked few questions and others didn't even seen the message....

So.. The question is, how likely is the community to back a board game that has a vey nice idea, an unique mechanic (never seen this mechanic in any game) and it is well tested but its art is AI made?

My fear is that if I launch the campaing like this, I'll get a lot of hate because I used AI and then the game idea will fade out ....

Again, my intention is not to do this, I really want this idea to go to public so people would enjoy it as much as we enjoyed it in playtest.


r/kickstarter • • 1d ago

Roast my pre-launch page (please 😂)

0 Upvotes

I'm building a screen-free money device for kids 6–8. We go live on 3 November and I would love to get some feedback about what's confusing now, rather than on launch day. I would very much appreciate if you could spare a moment to answer these 3 questions:

  1. Can you understand what Munli is and what it does within five seconds?
  2. What would make you hesitate to click "Notify me on launch"?
  3. Would you want this for your child? Why or why not?

Website: Munli — Screen-Free Money-Learning Device for Kids 6–8

Pre-launch page: https://www.kickstarter.com/projects/mymunli/munli-money-habits-kids-can-see-and-feel?ref=rd_prelaunch

Be blunt — thank you.


r/kickstarter • • 1d ago

Self-Promotion €8,000 goal, 21 days, a mail carrier's horror roguelike: UNDERSKIN launched this morning, free demo on Steam.

0 Upvotes

Hi, I'm Valentino, from Italy. I deliver mail during the day and build UNDERSKIN at night.

It's a pixel art psychological horror roguelike set inside a warehouse worker's head. Every enemy is someone from his life, you pay with his pills, and a voice follows you the whole run and never takes your side. Fully voiced in English and Italian.

The first floor is done and free on Steam, about 20 minutes: https://store.steampowered.com/app/5133830/

The campaign pays the artists drawing floors 2 to 11 with me. Every line of the budget is a signed quote, I don't pay myself from it.

https://www.kickstarter.com/projects/valentinoarceri/underskin

Rewards start at €10 for the full game at release. Happy to answer anything about the campaign or the game.


r/kickstarter • • 2d ago

Question Your experiences with paid email newsletters

3 Upvotes

Would like to hear your experiences (not opinions) with paid email newsletters. Its for a very niche by high demand product. Pros and cons from your experiences when running a campaign.


r/kickstarter • • 2d ago

Horror / Dark Fantasy Projects looking to cross-promote

2 Upvotes

Hey! I'm running Numeraeon on Kickstarter and I have had a few awesome collaborations with other creators so far during my campaign (and a few yet to come!).

I was wondering if there were any other horror or dark fantasy creators with projects on Kickstarter that are looking to potentially collaborate on a cross-promotion. If so, please send me a dm!


r/kickstarter • • 2d ago

Graphic Artist needed for cool vision

0 Upvotes

I've been pre developing a card game for the last 20 years. I've had a pretty interesting journey so far and haven't as so much gotten any ground beyond finishing the framework to launch it as a project on Kickstarter. I can assure that with proper help from an artist that we can meet a Kickstarter launch goal to make the game as successful as possible. If anyone is interested in helping me finally bring what I believe is an incredible vision/game to life, on me and I will provide my phone number where I can explain how I know the project will be funded and how the game works. Thanks. :)


r/kickstarter • • 2d ago

This is my kickstarter for an nfc based wakeup alarm feedback is appreciated

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0 Upvotes

r/kickstarter • • 2d ago

My product is gaining traction on TikTok, but I need 250 preorders to manufacture. Would you launch on Kickstarter or take a different approach?

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0 Upvotes

I’m a mom of three, and I’ve been working on developing a bullet-resistant school binder through my company, Safe Shield Co.
I’ve been trying to get this product off the ground for months with very little money for marketing.
Recently, I left a comment on another girl’s TikTok video about school shootings, mentioning the binder I’ve developed. That comment ended up getting a lot of attention, with people replying, asking questions, and showing genuine interest in purchasing one.
Since then, I’ve started trying to turn that interest into potential customers, and I’ve already gotten 35 email signups from people interested in the product, all organically without spending money on ads.
Here’s where I’m stuck. My manufacturer requires a minimum order of 250 units, and I don’t currently have the funding to place that order myself.
My original plan was to build an email list and eventually offer preorders to help cover manufacturing costs. But with the recent interest, I’m wondering if I should launch a Kickstarter campaign instead.
I’d love advice from people who have actually launched physical products.
Would you recommend Kickstarter, Shopify preorders, or another crowdfunding platform?
Is 35 email signups a promising start, or should I focus on growing that list significantly before launching?
Has anyone successfully funded their first manufacturing order through preorders?
How do you turn social media interest into actual customers without spending thousands on advertising?
I’m not looking to make a quick buck. I genuinely believe in this product and want to build something that helps protect children. My long-term goal is also to give back to families affected by school violence and support children’s mental health.
I’m just a mom trying to figure out how to take the next step without making an expensive mistake.
Any advice or personal experiences would be greatly appreciated!


r/kickstarter • • 2d ago

Question Is it good to transparently disclose how money is dispersed from an indie pilot Kickstarter?

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1 Upvotes