r/APlagueTale • u/shunnohridoy • 21d ago
r/APlagueTale • u/dougdokan • 12h ago
Requiem: Media Belo e assustador
Enable HLS to view with audio, or disable this notification
A beleza assustadora de a plague tale réquiem. por cima uma cidade linda e acolhedora, por baixo uma quantidade assustadora de ratos e dentro da cidade... incontáveis corpos. a medida que esse jogo é lindo ele é assustador.
r/APlagueTale • u/Original_Picture941 • Aug 24 '26
Requiem: Media Choices always a + and - Spoiler
This sucks so bad great moments from highs and lows urgh
r/APlagueTale • u/Original_Picture941 • Aug 16 '26
Requiem: Media Amica and Hugo
off to find island
r/APlagueTale • u/Sophea2022 • Jul 03 '26
Requiem: Media Beneath the Red City
What horrors lurk below?
r/APlagueTale • u/ShadVEVO • Sep 20 '26
Requiem: Media Uploaded the 'Men After Me' track but the one that specifically plays in Leaving All Behind Spoiler
youtube.comI really like The Men After me but they didn't have this version in the OST so I just recorded me running around some enemies for like two minutes
r/APlagueTale • u/Original_Picture941 • Aug 18 '26
Requiem: Media La Cuna
Finally made it to the Island
r/APlagueTale • u/Original_Picture941 • Aug 23 '26
Requiem: Media Nothing Left Spoiler
I wont be denied I will Conquered what lies ahead
r/APlagueTale • u/Original_Picture941 • Aug 22 '26
Requiem: Media The Child Spoiler
Blood of the Child story getting interesting wonder what am going to encounter next.
r/APlagueTale • u/eyeball-owo • Sep 24 '24
Requiem: Media I just finished Requiem and had to draw some inept fanart
My gf and I keep saying “Amicia!” to each other over random things. Like, “Amicia, you forgot the chickpeas!”
r/APlagueTale • u/nickblueberg • Jul 21 '26
Requiem: Media What's the music that plays when you're sneaking around the slavers?
I've been trying to find it.
r/APlagueTale • u/the-HuNTeD • Jul 11 '26
Requiem: Media 100% "Play Along" Guides | Spoiler Free!
Hi Gamers!
With Resonance coming out in the next few months, I went ahead and made a completely spoiler free Platinum/Achievement guide for the series for anyone who wants to get caught up! I've loved the series so far and can't wait to see Sophia's origin story.
Checkout the playlist if you're interested: https://www.youtube.com/playlist?list=PLAx9qF6hD6R4
Thank you!
r/APlagueTale • u/Crimsonregret4th • Sep 17 '25
Requiem: Media Aesthetic
Enable HLS to view with audio, or disable this notification
r/APlagueTale • u/Due_Cake8524 • Nov 15 '25
Requiem: Media A Plague Tale Requiem Review: Absolutely Brilliant!

Back in 2019, a small, relatively unknown French developer by the name of Asobo Studio came onto the scene and released A Plague Tale Innocence. The game centered around the Black Plague that took place in France in 1349. In Innocence, the player assumed the role of Amicia De Rune, and alongside her, was her younger brother Hugo. Somehow, her brother was responsible for the rat plague that overtook the country and caused chaos, destruction, and death. Almost everyone that they came across wanted them dead, so they had to rely on each other in order to survive.
The story was very emotional. The relationship between Amicia and Hugo was at the forefront of the main story. A Plague Tale Innocence ended up being a huge success. It was definitely impressive for a small yet unknown developer to make a game that was so ambitious. Asobo Studio quickly made a name for themselves as a result. Almost three and half years later, the sequel A Plague Tale Requiem would release. As a side note, Asobo is a Japanese word that means "let's play," which I just recently found out. How would the sequel fare when compared to its predecessor? Read the full review to find out!
A Plague Tale Requiem takes place six months after the events of A Plague Tale Innocence. As the game starts, Amicia and Hugo try their best to live a normal and happy life. Things seem that way, at least early on. However, any sense of normalcy gets tossed out the window quickly as the Macula plague peeked its ugly head. Amicia is tasked with protecting her younger brother Hugo once again. Joining her on the adventure is alchemist Lucas and pirate smuggler Sophia, both of which are very helpful when it comes to aiding Amicia along the way. The group travels to a southern mysterious island in search of answers and a cure for Hugo's disease.
The pace picks up rather quickly. The story is very well done, and it gets quite emotional and heart-wrenching at times. The main story lasts around 17 hours, which is pretty lengthy for a single-player driven experience. Of course, you can easily spend close to 30 hours if you are a completionist and you are trying to get every available trophy or achievement. You'll definitely get your money's worth out of it. On top of that, there is a New Game+, which allows you to bring upgrades and skills, and it also makes the game much harder as well.
A Plague Tale Innocence was and still is a beautiful game even now. However, A Plague Tale Requiem ramps up the visual quality substantially thanks to the PS5's more powerful hardware. Character models, enemies, buildings, and various locations are very nicely detailed. The all-around texture work is rather impressive. The water looks great. The fire in particular looks amazing. Of course, it's satisfying seeing a field of grass get burned as the fire spreads to a nearby guard or guards. A Plague Tale Requiem is easily one of the best-looking console games that I've seen, and it easily rivals The Last of Us remake and Horizon Forbidden West in terms of visual fidelity. It's a stunning showcase for sure, and the art direction is absolutely wonderful.
The game's audio is just as good as the visuals. Voice acting is pretty good, especially when it comes to Amicia and Hugo. Once again, Charlotte McBurney and Logan Hannan reprise the roles for their respective characters, and they do a brilliant job of bringing them to life. Hearing a massive group of rats scurry and squeak is rather disturbing and unsettling. Patrolling guards will talk to each other, and they will notify one another if Amicia is spotted. Olivier Deriviere makes his return as he composes the game's soundtrack, which is beautiful and haunting at the same time. He has quickly become one of my favorite video game composers of recent memory. Solid work on his part!
In terms of combat, Amicia can take an extra hit before going down when compared to Innocence, where she died in just one single hit. Even though she's more battle hardened this time around, she's still vulnerable as well. Aside from a rock and slingshot, she also has access to a crossbow, which can be upgraded to carry more bolts. She also has access to a knife, but it's scarce and hard to come by. Amicia can use Ignifer to set enemies ablaze and to light braziers and lanterns. It can be used to create a light source since rats are only afraid of light. Being in a dark area will result in an instant death, of course, unless you have Pyrite, which will drive rats away. Though, you can only carry one at a time.
Tar can be thrown and then lit on fire via Ignifer. Extinguis can put out light sources such as, lanterns and braziers and it can also be used to put out a fire from a lantern that an enemy is carrying, which will cause a swam of rats to devour him. Odoris can be used to attract groups of rats to specific areas. Amicia has access to a workbench that she can utilize from time to time, which allows her to upgrade the crossbow, alchemy, gear, and instruments. Upgrades require tools, pieces, and the aforementioned workbench. Skills such as prudence, aggression, and opportunism can be upgraded as well. There is also a secret bracer that allows Amicia to recover faster after getting attacked by a guard, which I won't spoil here. Resources can be found in treasure chests that are littered throughout the game.
A Plague Tale Requiem is much more challenging when compared to Innocence, which is perfectly fine. However, there is a lot more trial and error this time around. Sure, the game is more open-ended, and there is a lot more room for experimentation. Amicia has more tools at her disposal. Stealth works well for the most part. Though, it also means that guards can attack the player from various directions, which brings me to a couple of issues that I want to mention. First of all, for a game that focuses so much on stealth, the player is put in numerous forced combat scenarios, which feel a bit out of place to be completely honest.
Enemy A.I. has been greatly improved since Innocence, which was inconsistent at times. If you distract a guard more than once, then he and every other guard in the area will be alerted. Once you are officially spotted, every enemy will search thoroughly for you, which brings me to my second gripe. Enemies can spot you from a mile away, and they have a heightened sense of hearing. They can even hear you from a great distance, which, admittedly, gets very frustrating and irritating. Before I know it, I'm swarmed by a group of enemies while I'm trying to scramble and struggle to survive. Performance wise, the game ran pretty smoothly, and there was hardly any stutter at all. There were a few small bugs or glitches. However, I did experience a couple of hard crashes that forced me to restart the PS5 console. Fortunately, I didn't have to backtrack very far, which is always a good thing.
In conclusion, I thoroughly enjoyed playing A Plague Tale Requiem, despite a few stumbles. They're worth mentioning, but they don't detract from the overall experience. The game is bigger and more open-ended. Visually, it's absolutely stunning and gorgeous, and the art direction is brilliant. Voice acting is sold. Olivier Deriviere returns, and once again, he does an amazing job of composing the game's beautiful and haunting soundtrack. The game is way more challenging than Innocence. Amicia has more tools at her disposal, but she still remains vulnerable. The A.I. has been greatly improved since the first game. However, the forced combat scenarios feel out of place for a title that focuses so much on stealth. The fact that guards can spot Amicia from a mile away and their heightened sense of hearing make things frustrating and irritating at times.
The story lasts around 17 hours, but you can easily spend close to 30 hours if you take your time and hunt for every single trophy or achievement. Amicia and Hugo are absolutely wonderful characters, and their journey was well worth the time and investment. The story was also very emotional. I experienced a few small bugs or glitches. However, the game did hard crash twice, but I didn't lose too much progress, thankfully. Issues aside, Asobo Studio knocked it out of the park when it came to A Plague Tale Requiem. They've quickly made a name for themselves and deservedly so. It was an amazing and powerful experience that I won't soon forget. I highly recommend it!
r/APlagueTale • u/roadburn2627 • Aug 30 '24
Requiem: Media Guess what I got from Displate
r/APlagueTale • u/Sophea2022 • May 21 '25
Requiem: Media Emilie and Victor
Emilie has that 1000-yard stare
r/APlagueTale • u/SmallAl • Oct 17 '25
Requiem: Media Anyone know where I can find this track in the OST?
This is early in chapter 4 I believe, right after leaving the house:
https://www.youtube.com/shorts/Ziko7D8PEkk
I checked both the main OST and the extended OST and couldn't find it :/
r/APlagueTale • u/KamilCesaro • Jul 20 '23
Requiem: Media As someone who did not play Requiem yet, I am getting impatient and intrigued. I wonder who kidnapped Hugo or how he disappeared (do not tell me anything, I will be playing the game soon).
r/APlagueTale • u/Alert_Artichoke_5518 • Jun 30 '24
Requiem: Media Some more cause last one got 33 upvotes in like an hour
lol
r/APlagueTale • u/Haunting-Bag-3083 • Mar 24 '25
Requiem: Media A Fanfic Chapter I want to show you:
So, I wrote a fanfic based on this time!
If you're into time travel, you'll like it :) It's about Callum (oc) that has the Macula in recent times.
In the plot, it's rumored that the only way to end the Macula, is to get all the holders under one roof, and that'll supposedly get rid of the sickness. But, that seemed near impossible. But Callum invented a time machine to get this working.
The fic has some fluff moments (and some mystery moments) with all the characters. The setting is in parts of New York (in modern times) since that is were Callum lives.
So here is a chapter, where Amicia, Lucas, Hugo, navigate around one of the largest cities in the world in modern times.
To let you know, "Future" Amicia means the Amicia at the end of the sequel, and "Past" Amicia is the one we know and love.
Enjoy!
~~~~~~~
Callum wanted them to focus on getting to the market, but his friends were getting interested in the other parts of this old building. To the left, were doorways that entered to a few of the platforms where you can get the trains.
"What's that? It... looks similar to those things we were on earlier," Lucas said.
Callum looked at Lucas, then looked at the doorway. "Yeah, those are more trains. They're to get to New Haven,"
"New Haven?" Past Amicia asked. "What's that?" She asked as she looked at Callum.
"Another city," Callum said, but then, Lucas rang in with, "Can we visit it?"
"W-What? That's nearly a 2-hour ride," Callum said.
Lucas tilted his head. "How far is it then?"
"To be honest, further than you guys probably ever traveled in your lives in a single day," Callum mentioned. "But, come on, let's just head to the market... It should be..." He was looking at a map of Grand Central, trying to find the market. "Damn, why does this station have so much crap? Then again, I'd get lost in Penn Station if I'm nearly lost here,"
"Penn?" Lucas asked.
"Another Station that's a few blocks down," Callum spoke as he traced his fingers along the map. "Wait... ah! There's the market. We have to..." he looked from the map, and ahead of his friends. "Over there!" He said. "We just gotta head down those steps, and a sign should be there," He started to walk off. "Follow me," He said, "And stay close, this definitely isn't the place to get lost at all,"
They traversed down the stairs to a little area that led to different spots. One direction led to a few of the subways, one led to a restaurant, and the path directly in front of them led right to the market. "Oh! There it is," Callum said as he walked forward getting off the last step. "Well, I was definitely making that harder than it needed to be, it was just right there,"
"You always do that," James mumbled.
Callum just grunted and looked over at James with an annoyed expression, that elicited a giggle from his younger brother.
"Oh... O-Oh..." Future Amicia said, as her head moved around as they entered into the market. "It... Kinda looks like a market from back home," She mentioned. Past Amicia agreed with her. "Y-You're right..." she said. "It's just... indoor?"
"Indoor market? That's a little weird," Lucas said.
Hugo was behind Past Amicia's legs, as he was now a little nervous about all the people there. He's used to going to busy markets, but Manhattan's market made those look empty.
Future Amicia came closer to Callum's ears, and said: "Jesus! Where are all these people coming from?!" In his ears. It scared Callum, making James giggle at the moment.
"I-I told you, this is New York one of the busiest cities in the world," Callum said.
"Wow, look at all those... spices, I never seen so much at once," Lucas said.
"Yes," Callum turned his head to Lucas. "They have a lot of things here, spices, candy, various ingredients and-,"
"Pizza?" Callum heard one of the Amicias say. Turning his head, he saw Past Amicia had a confused look on her face. Following her gaze, he saw her looking at a stand that was selling homemade New York-style pizza. "What... is Pizza?" She asked, as her head tilted.
Lucas blinked. "Yeah, what is that? It looks strange..."
"Pizza, one of the most amazing foods ever!" James exclaimed at them.
"R-Really?" Lucas asked. He then looked at Callum. "Can we try?"
Callum looked at James, then at Lucas, then he sighed. "You guys have never eaten this much sodium before in your life," He mumbled.
"Fine, yes, I'll get a slice for each of you," Callum said as he walked up to the stand.
"Yay!" James exclaimed.
"Slice? I thought it was called pizza?" Lucas questioned, with a puzzled look on his face.
Callum froze. "Wha-What? No, the..., ugh, never mind," He said as he walked up to the stand. He ordered 6 slices of pizza, and once he got them, he handed them to his 5 friends.
"What the..." Past Amicia said as she held the pizza up. "What is this exactly?"
"An ungodly amount of tomatoes and cheese, and grease on bread basically," Callum said.
James snorted. "Oh shut up! But it's so good!"
Past Amicia handed her little brother his, and he took it, and bit into it shyly.
James smiled as he watched Hugo. "Is it good?" He asked, still making his little smile.
Hugo looked at him, as he was chewing the pizza, not understanding what he was saying of course, so his sister translated for him.
After she did, Hugo looked over at James, and nodded, with a shy smile.
"Okay, but why does this taste so good though?" Lucas blinked repeatedly. "Like, this is insane," He looked over at Callum. "Who invented this... food? I assume it's baked,"
"To be honest, I'm not sure," Callum said, shaking his head. "But it's an Italian food,"
"Italian?" Future Amicia asked while tilting her head. "Wow, really? Interesting," She said.
Callum chuckled. "Yeah,"
"You guys finish off your pizzas, I am gonna look around for breakfast ingredients for tomorrow morning," Callum said.
"Tomorrow?" Lucas asked. "I thought we were gonna head back on your... time thing to get so Sophia?"
"Well, I'm sure by the time we reach back to my house, all of you are gonna be deadass tired," Callum said bluntly. "So, we'll do what we need to do in the morning,"
The two Amicias looked at each other. "Y-You... You have a place for us to sleep?"
"Well, our house literally has four rooms, each with a bed, plus the living room couch," Callum said. "James got two beds in his room, Hugo can take one of them. And I know David is not going to be home tonight probably, so one of you can take his bed, and others can take the couch,"
They looked at each other. "Oh... okay," Lucas said after a while, as he took a slow bite of his pizza.
"Yay! I get to share a room with Hugo! I can play Minecraft with him all night!"
"Don't even think about doing that," Callum said, which resulted in James pouting. "You and Hugo need sleep,"
Callum then looked at the others. "So, yeah. We can continue our journey through time tomorrow,"
They had made their way back to the subway and were now riding in one of the cars heading back to Callum's house. Callum wanted to let them explore New York, but it was getting late, and he didn't want to drain all of them out too much. Either way, most of them were tired.
It was pretty clear that the entirety of New York, the little they'd seen, made all of them pooped out.
Lucas was having a hard time keeping his eyes open as he was sitting in the seat, as the subway bounced around on the tracks as it moved. Callum looked over at his younger brother and saw both Hugo and him leaning on each other asleep in a seat.
Future Amicia noticed that, and she couldn't help but smile. "I'm glad Hugo's found a friend after all of this mess,"
Callum looked up at her. "He hasn't had many friends, has he?"
Future Amicia shook her head, with a sad expression. "No... there was this one boy, but... but that went to shit really quickly," She said. "Hell, he hadn't many friends even before the problems with the Macula started,"
"Hmm," Callum said. "James is the same. He's good with people his age, but they're not good with him. If... that makes sense,"
Future Amicia nodded. "Some kids can be cruel,"
Callum faced forward, looking at the other wall of the subway car, but then he felt someone lean onto his shoulder. He gasped slightly, then looked over to his left, and noticed that Lucas was leaning on his shoulder, asleep. It seemed he couldn't hold it in anymore, and he passed out.
Callum's face went red as he looked forward. He felt shy. His eyes darted to the right and saw Future Amicia giving him a little smirk. Then, she giggled once she saw the deadpan expression on Callum's face.
"Oh ha ha," Callum grumbled.
Future Amicia chuckled.
The subway car went over a switch, and it bounced up.
"Good lord, what was that?" Future Amicia said, as she made sure Hugo or James didn't fall off their seat.
Lucas nearly slipped off of Callum, but he was still asleep. Callum shyly, but managed to pull him back up to his shoulder.
"We-We probably went over a switch," Callum said.
"A switch?" Past Amicia asked.
Callum looked over at her. "That, or a flat wheel. Probably a flat wheel. The Big Apple needs to take better care of their subway fleet," Callum looked up and noticed on the map overheard, that they were coming up to his hometown.
"Okay, we're almost there," He said. He looked down at Lucas. "Lucas? Wake up," He said, gently nudging him.
"Hmm?" Lucas asked. "What? Wa-what's... happening?"
"Where's almost there," Callum said.
"Oh wow... that was definitely something..." Lucas said as they walked down the street to get back to the house. He rubbed his eyes, as he was still a little sleepy.
"It definitely was," Past Amicia said. "I can't believe... this place exists,"
"Yeah... The... Sink turned on by itself," Future Amicia said, shaking her head. "That wasn't normal. Also, the toilet somehow turned on itself as well,"
Callum heard them talking amongst each other. "It's... mostly electricity," he said.
"Electricity?" Lucas asked.
Callum nodded. "Okay... how can I explain this in simple terms...? Alright; Basically, humans figured out how to harness the power of a bolt of lightning," He figured that was the best analogy to go with. He looked at them as they walked.
Lucas shook his head. "Wow... al-alright," He said.
"And that power... makes water run by itself out of a pipe without you moving anything?" Past Amicia asked.
"Well, yeah. There's a sensor that senses your hands, and the "power of the bolt of lightning" makes the faucet turn,"
"So... when did all of this... start?" Lucas asked.
"Well, they say it was Benjamin Franklin, but apparently he only further advanced it. I'm not aware of who actually invented it. Inventors really skyrocketed around the 1600s-1700s, and made all sorts of things that we either use now or is a remembrance of it something that's slightly altered," Callum said.
"Well... You... You got that time thing. You can travel all around to view things in the past, right? Learn about your history," Lucas said.
"Right? You can do that can't you?" Past Amicia said
Future Amicia nodded. "He's right. You can visit different times,"
Callum shook his head. "No... I'm planning to destroy the time machine once we kill the Macula,"
"What? Why?" Lucas asked.
"I don't feel safe keeping a machine like this... in my garage. I only made it so I could get rid of this sickness that plagues my body, not to hop all around time like I'm The Doctor. If a time machine falls into the wrong hands... who knows what could happen,"
"Doctor? What doctor are you talking about? Doctor who?" Lucas asked.
Callum could only just chuckle at what Lucas said, but he changed the subject. "So... yeah. I'm going to destroy it,"
"Well, that's a little wise," Past Amicia said. "You did tell me before that... crossing paths with each other can... destroy everything,"
Lucas looked at her. Then, at her other self. "But this still doesn't explain how you two are together then,"
"It's like you're both twins!" James giggled.
"Yeah..." Past Amicia said. She looked at her future self, then over at Callum who was walking ahead of them. "Callum, how?"
"I don't know," He responded.
"Maybe it's the Macula?" Lucas questioned.
"Hmm..." Past Amicia said. She looked down at her brother, who was walking close to James.
"The Macula hasn't been on his body since the start of today..." She mumbled. "Maybe it does have something to do with it..."
They finally arrived back at Callum's home. And just like Callum expected, his older brother, nor his parents were home.
"Does your family... just never come home?" Lucas asked as he walked over to the couch.
"They all work late. Like, very late," Callum said. "They'll be back later. I sent them all a text..." Callum looked down at his phone.
'Have some people over... Time thing' was all he sent.
They all are aware of his plan. So this wasn't a big surprise to any of them.
Callum got a text a second later, and they all told him they'd be staying at a hotel, while they all can use the beds in the house.
Callum sighed in relief. "Okay, they're on board with it," He looked up, but then he saw the two Amicias and Lucas staring at him.
"What is it?" He asked.
"The hell is that?" Lucas asked pointing to Callum's phone.
"And what's a... Text?" Past Amicia asked.
"Well... it's a communication device... I can talk to anyone simultaneously around the... world,"
Lucas blinked. "... you sure this all isn't witchcraft?"
Callum rolled his eyes, "Oh yes definitely. I'm a witch and I got a big pot of green liquid brewing as we speak in the kitchen,"
Future Amicia snorted a little. "I take that as no,"
"He's probably brewing some love potions for someone in the room, if... you know what I mean~," James giggled.
Callum gave his younger brother a grave expression.
Lucas looked clueless. "W-What?"
Callum just ignored them and went to put the groceries in the kitchen.
It was night now, and everyone was in a room for the night. The two Amicias stayed out in the living room on the pullout bed. Lucas stayed in Callum's older brother's room. And Hugo stayed in James's room, which had two beds.
They were going to go to bed, but James wanted to play Minecraft with Hugo. "Hugo?" James whispered to him. "Wanna play again?"
Hugo looked at him, and tilted his head. He still had a hard time understanding any words in English.
So, James tapped the bed next to him. "Sit next to me," He smiled.
Hugo looked at the TV screen, which was displaying the popular block-building game, then looked back over at James. He stood up and walked over to him. He sat next to James, then had a game controller handed to him
Hugo looked back at the screen, then back down at the controller.
"Cela le déplace?" Hugo asked as he shifted the joystick. Steve in the game moved sideways.
"Remember... that moves him all over," James said reaching over to Hugo. He pointed to the other analog stick. "And that turns the camera,"
Hugo, not understanding a single word, was only picking up on what James was pointing at.
He moved his thumb over the right analog stick, and turned the camera.
But, unlucky for him, a Creeper was behind him.
Hugo's eyes squinted at the approaching creature. "Hein?! Qu'est-ce que c'est?" But before Hugo could even finish his sentence, the Creeper looked up at Steve, hissed, and then exploded.
Hugo blinked. Then, he slowly looked over at James. "James, que vient-il de se passer?"
James giggled at Hugo's reaction. "That-," He pointed to the screen. "Was a Creeper,"
"Creper?" Hugo asked.
James giggled. "No, Creeper,"
"Creper," Hugo said.
James snorted. "Hugo..." He said trying to laugh quietly. "It's Creeper,"
Hugo tilted his head, he just couldn't say it.
James just smiled, then looked back at the screen. "Let me show you how a master plays this game," James started to move Alex, but James wasn't looking where he was going, and fell into a deep cavern. "Oh frick!" He said quietly, then he slammed onto the ground at the bottom and all of Alex's inventory fell out.
"Uh oh..." Hugo said quietly. He looked over at James, then giggled when he saw his reaction.
"Don't laugh at me," James pouted. "I lost my diamonds,"
Hugo looked up and saw something on James's dresser. "James, qu'est-ce que c'est?"
"Hm?" James asked. He looked at Hugo's pointed finger and saw him pointing at something on his dresser. "Oh, that's embarrassing, I should clean my room," He stood up and walked over to his dresser. "It's a wrapper for some Oreos,"
Hugo stood up and walked over to James. "....Oros?"
James giggled. "Yeah," He looked at the wrapper, then at Hugo. "Wanna try some?"
Hugo tilted his head.
"Come with me, Callum wouldn't know," James took Hugo's hand, "Follow me,"
James dragged Hugo out of his room, with Hugo making a slight grunt sound as James yanked his arm. "Shh, be quiet," James said quietly, as he stood at the edge of the hallway that connected to his room, and the rest of his brother's room.
"This way," He said, pulling Hugo along. James took him into the kitchen, but his eyes darted over to the living room, and in the darkness, he saw the two Amicias asleep on the couch's pull-out mattress.
"Qu'est-ce que nous faisons, James?" Hugo asked.
"Shh!" James quickly said. "Let's not wake them,"
James walked over to the pantry and opened it. He looked for the cookies. "Okay..." He said quietly. "Where are they?"
"There they are-," James said as he took the Oreos down, but accidentally dropped them, and they slightly banged on the counter.
"Oh crap," James said, as his eyes widen. He darted his attention over at the two Amicias. One of them just rolled over.
He sighed in relief, but then he saw a humored expression on Hugo.
"What is it now?" James giggled softly. "Stop laughing at me,"
James took Hugo's hand again. "Let's go back before Callum comes back out,"
Hugo stared at the wrapped Oreos. "Ehh...?" He made a sound and looked at James.
"You open it silly," James said as he reached over to the wrapping, and tore it open. "Like that,"
Hugo looked at the exposed cookie.
He took one out, and his face scrunched up looking at it.
James smiled. "Try it,"
Hugo put it up to his mouth, opened his mouth, and then bit down on the Oreo. James watched him chewing. "Do you like it?"
Hugo swallowed, then took another bite, then pulled out another out of the pack.
James giggled. "I guess you do then,"
"Wanna play some more, before we go to bed? Callum... might check on us to make sure we're aslee-,"
James slightly gasped and got cut off as he heard a room door open down the hall.
"Quick! Quick! Get in the other bed-!" He said quietly to Hugo and pushed him gently. Hugo jumped into the other bed, pulled the cover over him, and James got in his and pretended he was asleep.
Callum walked inside the room and looked down at James snuggled up in his blanket, and Hugo snuggled up in his.
"Guess they're asleep," Callum said. He looked up and saw James's game on. "Come on James," He said quietly. "What I told you about leaving the game running," He picked the controller up, saved the game, and turned it off. After that, he left the room.
James looked up and looked at Hugo. "Well that was close," He chuckled. "Guess we should just go to bed, we can play more Minecraft tomorrow maybe," He smiled.
~~~~
Yeah James is a bad influence for Hugo, huh? Lmao
r/APlagueTale • u/Vdk000 • Apr 06 '25
Requiem: Media Dialogue between Amicia and Lucas
Enable HLS to view with audio, or disable this notification
Hi! I just wanted to share that watching the gameplay of Requiem chapter 3 by the youtuber @WashedDadGaming (the credits of the clip are his) I noticed for the first time these dialogues between Amicia and Lucas. Lucas really always had his eyes on her and was attentive to what she was going through/needed. I really liked that very subtle interaction, Lucas is an amazing character and Amicia's anchor.
r/APlagueTale • u/kaZZlimaXX • Dec 31 '24
Requiem: Media I planned to start Requiem for January 2nd but I could not hold myself and started early yesterday. That was the right choice haha!
I bought this game cheap from a store that was closing back in March 2023 but because I have been finishing my extensive mathematics and programming education I had little time for big games. I love story games but I need time to immerse myself in the world and therefore I have waited. I had no idea there was a code in the case. I replayed Innocence on my PS4 and planned to switch back to PS4 for January since I was lazy to change the cables and setup. Then I just could not contain my hype to play something completely new. And it was a good choice because I would have been so irritated otherwise.
