I sometimes see these videos where multiple gamedevs create a game without communicating, like this one.
Each person works on the game for a while. Usually a few days, I think. And then the next person gets it, and has to figure out the stare and how to progress.
I'd like to try this. And instead of using complete engines, I would just use Rust with AI coding agents.
Is anyone interested to participate?
It would also be allowed not to use AI, but I'd like to see how far a small team can get with AI if everybody adds their own ideas, so using some AI is encouraged.
If you don't know anything about Rust, it's probably good if you use an AI coding agent.
And you don't need to do much programming work.
You could just create some assets (hand drawn, AI, 3D, cutscenes), or describe your own game idea (the AI will probably read all the documentation, so it won't be lost effort).
If you're first, it would be nice if you turn the game playable in some way. But it's not necessary.
If you're in the middle, you could tell the AI where to put the animations. Shouldn't be too difficult.
Only if you're last, it would be important that you somehow get everything into the game to create a coherent experience.
I just created a Discord for it.
I think we should get around 5 people before this can start. Else it probably doesn't make sense.